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Chapter 4: The Search for Illidan

Difficulty: Easy
Heroes: Prince Kael, Lady Vashj, mojo Dark-Ale
Significant Items: None
Side Quests: None

This level is probably the most unique out of all the levels, and also probably the shortest. Provided you don't make too may mistakes, the game will last no more than 6 minutes. In fact, it resembles more of a multiplayer scenario than a singleplayer mission.

Illidan in caged, and you must rescue the cage and bring it back to A. Maive needs to get it back to B. You control just your heroes while your troops will be produced for you from A. From there, then will journey towards B and engage the enemy (blue) somewhere along the way. You have to evade the chaos of the armies and get the cage.

For a player to gain control of the cage (where you or Maive), it is necessary for you to bring a hero near the cage, and for the enemy to have no heroes near the cage. Once under your control, the cage will move slowly towards your base. The goal is to prevent Maive from reaching the cage long enough so that it lands at A.

While both you and the enemy get reinforcements on this mission, you will find that on hard difficulty, their numbers are far greater than your own. Therefore, it is imperative that you use your only advantage well, you have 3 Heroes, they only have one.

Hero Development Guide:
Prince Kael, Lady Vashj and Mojo Dark-Ale will rise to Level 6 on this Level

    Kael:
    Level 6: Level 3 Flame Strike, Level 2 Banish, Phoenix

    Lady Vashj:
    Level 6: Level 3 Forked Lightning, Level 2 Cold Arrow, Tornado

    Mojo Dark-Ale:
    Level 6: Level 2 Breath of Fire, Level 1 Drunkenness, Level 2 Drunken Brawler, Earth Wind and Fire.

Banish plus Spellfest is the best way to Hero Kill Maive.

Taking Illidan's Cage:
The game begins with Maive in control of the cage, moving it towards B from the center of the Map. You must engage here quickly, so that the cage doesn't move to far. Get Kael and Lady Vasj to follow the first wave of Nagas and use Forked Lightning to destroy any opposition along the way. Meanwhile get your Panda to make a detor to C and purchase all the Mercenaries in the camp. Have them and the Panda rejoin your other hero.

The Mercenaries are exceptionally useful. Not only are they good fighters, they also have so good spells. The Eredar Warlock has Parasite, which creates Level 3 Lesser Voidwalkers when enemy units die. Great for instant reinforcements. In addition his Fireball Spell will help you kill Maive. The Greater Void Walker has Chain Lightning, to kelp kill Maive. The Draenei Warrior is Invisible till he attacks, great for Assassinating the Warden.

Turn game speed down to slow... you need to Micro well on this level, and its full of action, so you won't get bored.

Now Maive guards Illidan's cage, yes, there's also 2 archers and 2 Huntresses, but they're negligible. Charge in with your heroes and mercenaries, Banish the Warden. Follow it with Firebolt, Flamestrike, Forked Lightning, Chain Lightening, and Firebreath. You're looking at around (100 + 240 + 250 + 100 + 120) * 1.5 = 790 Points of Damage! Once cooldowns have abated, launch another half round of spells, or focus fire, and she's dead. Gain control of Illidan's Cage.

Defending the Cage:
As Illidan's cage moves towards your base at the speed of a Reaver, your goal to hold the enemy back. Though they have a far larger force, you've got your 3 three heroes, and together with the Naga Reinforcements, you can keep the enemy at bay for around 2 minuites.

Banish key units like Mountain Giants, and use Flamestrike + Fire Breath to instantly kill rows of archers from behind. In addition, Forked Lightning is great against frontline troops as well. Once you've reach Level 6 with Kael, summon a Phoenix. Phoenixes deal Magic Damage, which does 200% to units that have Heavy Armor.. such as bears. And 150% extra to Banished units. So Banish a bear and kick it! The battle is highly chaotic

Its a Chaotic Battle... with so many enemy troops, Tornado is an effective way of causing more chaos in their ranks than in yours.

During this time, Lady Visaj may also rise to Level 6. In which case, have her stand at the back with a Tornado. the Tornado will tosses enemy units into the air at random... this is a great way to halt their progress. Heroes resurrect almost instantly on this, so Maive will be back within a minute. Use the Banish + Spell Combo to kill her again, except this time, have your Phoenix also attack her while she's Banished. In this fashion, you should be able to kill Maive twice before blues forces overwhelm your... forcing you to give ground.

Do not be worried if a hero dies, in fact, sometimes it is beneficial, Considering they get some of their Mana back and all their life. If a hero was to die during the battle, send them to C ro recruit more reinforcements.

Once they begin to overwhelm you, that is, all the Naga forces dies. Turn back, and retreat till you meet us with the next Naga wave. Turn around, launch a few spells, and fight till the Nagas are dead and retreat. Repeat this... your aim is to slow their advance as much as possible.

Do everything youc an to slow the enemy down in the final minutes... while making sure Maive is killed in the process. Here, a Panda breathes deadly fire onto the Warden.

Once you've got enough gold and hired as many mercenaries as you can (That is, the enemy has approached C). You're goal to kill Maive one last time. Remember, only Maive can retake the cage, so if she dies at this point... there won't be enough time left for her to reach the cage, and you've secure your victory.

Focus everything you've got on maive, Banish, Firebreath, Firebolt, Chain Lightning, Drunkenness whatever, while your small wave of Naga's hold back their force... which is 10 times larger. Once Maive dies, you've basically won. Retreat at will... and hold out as the cage reaches its destination.

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